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Evelynn

the Widowmaker

AssassinMageUnverified data

Classic builds

Era-accurate Season 3 (2013) builds.In-game values and the live meta may differ before the July 29 launch.Why?

League Classic is a curated recreation of old League and is still being balanced ahead of the July 29 launch, so in-game values and the live meta may differ. We’ll update builds as the mode settles.

AP Burst Jungle

Researched, pending verification

Items

Starting
  • Hunter's Machete
  • Health Potionx5
Boots
  • Sorcerer's Shoesdefault: magic penetration
  • Mercury's Treadsvs heavy CC
Core build path
  1. Spirit of the Spectral Wraithera AP jungle item: vamp, CDR
  2. Deathfire Graspthe signature point-and-click nuke
  3. Rabadon's Deathcap
  4. Rylai's Crystal ScepterHate Spike slows; no escape

Situational

Buy these only when the game calls for it. They are not part of the core path.

vs magic resist stacking
  • Void Staff
vs heavy AD, or to survive
  • Zhonya's Hourglass
teamfight burn
  • Liandry's Tormentpairs with Rylai's slow
vs heavy AP, to shred MR
  • Abyssal Scepter
survivability or reset
  • Guardian Angel
Summoner spells
  • Smite
  • FlashorIgnite
Max order
  1. Q
  2. E
  3. W

R at 6/11/16. Early W point at 2 for mobility; W maxed last.

Ability leveling order from level 1 to 18
Ability123456789101112131415161718
Q1  23 45          
W 1           23 45
E  1     23 45     
R     1    2    3  

Runes

Marks
9/9
  • 9× Greater Mark of Magic Penetration
Seals
9/9
  • 9× Greater Seal of Armor
Glyphs
9/9
  • 9× Greater Glyph of Scaling Magic Resist
Quintessences
3/3
  • 3× Greater Quintessence of Ability Power

Masteries

21/0/9
Offense / Defense / Utility
Offense
21
  1. Summoner's WrathFurySorcery4/4Butcher
  2. DeadlinessBlast4/4Destruction
  3. Havoc3/3Weapon ExpertiseArcane Knowledge1/1
  4. LethalityBrute ForceMental Force3/3Spellsword1/1
  5. FrenzySunderArchmage4/4
  6. Executioner1/1
Defense
0
  1. Summoner's ResolvePerseveranceDurabilityTough Skin
  2. HardinessResistanceBladed Armor
  3. UnyieldingRelentlessVeteran's ScarsSafeguard
  4. BlockTenaciousJuggernaut
  5. DefenderLegendary ArmorGood HandsReinforced Armor
  6. Honor Guard
Utility
9
  1. Summoner's Insight1/1Wanderer3/3Meditation3/3Improved Recall
  2. ScoutMastermindExpanded Mind1/3Artificer
  3. GreedRunic Affinity1/1VampirismBiscuiteer
  4. WealthAwarenessStrength of SpiritExplorer
  5. PickpocketIntelligence
  6. Nimble
Notes

The jump-scare jungler. Shadow Walk lets her sit invisible next to a lane and open with a full combo before the target can flash, and every kill refreshes Dark Frenzy so she peels off to the next fight. Deathfire Grasp plus her huge AP ratios means a fed Evelynn one-shots carries. She is very squishy and useless in drawn-out fights: her pattern is burst, vanish, heal, not stand and brawl. Pink wards and being grouped are her counters. Also strong mid, where early Hate Spike poke bullies most laners.

Not hand-checked yet, so treat these values as provisional. Source: Season 3 MOBAFire community guides (post-3.10 rework, 2013), AP stealth assassin build.

Abilities

Base data from Data Dragon 3.13.24, not yet hand-checked. Old-patch ddragon values are unreliable and League Classic may differ.

Base stats

Health
380
+90 / lvl
Health regen
8.9
+0.55 / lvl
Mana
190
+45 / lvl
Mana regen
7.1
+0.6 / lvl
Attack damage
48
+3.5 / lvl
Attack speed
0.625
+3.6% / lvl
Armor
12
+4 / lvl
Magic resist
30
+1.25 / lvl
Move speed
340
Attack range
125