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Karthus

the Deathsinger

MageUnverified data

Classic build

Era-accurate Season 3 (2013) builds.In-game values and the live meta may differ before the July 29 launch.Why?

League Classic is a curated recreation of old League and is still being balanced ahead of the July 29 launch, so in-game values and the live meta may differ. We’ll update builds as the mode settles.

Mid

AP Burst Mid

Researched, pending verification

Items

Starting
  • Doran's Ringdefault: mana regen and AP
  • Health Potionx1 with ring, x3 with boots
  • Boots of Speedalt start: safer
Boots
  • Sorcerer's Shoesdefault: magic penetration
  • Mercury's Treadsvs heavy CC
Core build path
  1. Rod of Agesmana pool + scaling
  2. Rabadon's Deathcapamplifies everything
  3. Rylai's Crystal ScepterDefile becomes a slow field
  4. Zhonya's Hourglasssurvive dives, channel Requiem

Situational

Buy these only when the game calls for it. They are not part of the core path.

vs magic resist stacking
  • Void Staff
point-and-click burst combo
  • Deathfire Grasp
teamfight burn and %HP
  • Liandry's Tormentpairs with Rylai's
MR shred, with Wall of Pain
  • Abyssal Scepter
if mana-starved without blue
  • Athene's Unholy Grail
extra life
  • Guardian Angelsuperb with Death Defied
Summoner spells
  • Flash
  • IgniteorTeleportorExhaust
Max order
  1. Q
  2. E
  3. W

R at 6/11/16. Early E point at 2 to shove, early W at 3 for the zone; W maxed last.

Ability leveling order from level 1 to 18
Ability123456789101112131415161718
Q1  23 45          
W  1          23 45
E 1      23 45     
R     1    2    3  

Runes

Marks
9/9
  • 9× Greater Mark of Magic Penetration
Seals
9/9
  • 9× Greater Seal of Armor
Glyphs
9/9
  • 9× Greater Glyph of Scaling Magic Resist
Quintessences
3/3
  • 3× Greater Quintessence of Ability Power

Masteries

21/0/9
Offense / Defense / Utility
Offense
21
  1. Summoner's WrathFurySorcery4/4Butcher
  2. DeadlinessBlast4/4Destruction
  3. Havoc3/3Weapon ExpertiseArcane Knowledge1/1
  4. LethalityBrute ForceMental Force3/3Spellsword1/1
  5. FrenzySunderArchmage4/4
  6. Executioner1/1
Defense
0
  1. Summoner's ResolvePerseveranceDurabilityTough Skin
  2. HardinessResistanceBladed Armor
  3. UnyieldingRelentlessVeteran's ScarsSafeguard
  4. BlockTenaciousJuggernaut
  5. DefenderLegendary ArmorGood HandsReinforced Armor
  6. Honor Guard
Utility
9
  1. Summoner's Insight1/1Wanderer3/3Meditation3/3Improved Recall
  2. ScoutMastermindExpanded Mind2/3Artificer
  3. GreedRunic AffinityVampirismBiscuiteer
  4. WealthAwarenessStrength of SpiritExplorer
  5. PickpocketIntelligence
  6. Nimble
Notes

The champion you cannot kill hard enough. Karthus does massive damage from total safety: Lay Waste out-pokes anyone, Defile shreds whole waves, and Requiem reaches across the entire map to finish kills he cannot even see. Rush Catalyst the Protector into Rod of Ages for the early spike, which gives health, the mana pool his kit needs, and ability power that all scales up over time. His weakness is that he is slow and has no escape, so he gets caught and bursted, except that Death Defied means killing him just buys seven more seconds of him casting everything he has from the grave, often including the Requiem that wins the fight anyway. Peel him, focus him last, and expect to eat one more ult after he is dead.

Not hand-checked yet, so treat these values as provisional. Source: Season 3 MOBAFire community guides (2012-2013), cross-referenced against MetaSRC League Classic 3.13 data (corroborates 21/0/9, the Doran's Ring start, and the Rod of Ages / Rabadon's / Zhonya's core).

Abilities

Base data from Data Dragon 3.13.24, not yet hand-checked. Old-patch ddragon values are unreliable and League Classic may differ.

Base stats

Health
390
+75 / lvl
Health regen
5.5
+0.55 / lvl
Mana
270
+61 / lvl
Mana regen
6.5
+0.6 / lvl
Attack damage
42.2
+3.25 / lvl
Attack speed
0.625
+2.11% / lvl
Armor
11
+3.5 / lvl
Magic resist
30
Move speed
335
Attack range
450