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Kassadin

the Void Walker

AssassinMageUnverified data

Classic build

Era-accurate Season 3 (2013) builds.In-game values and the live meta may differ before the July 29 launch.Why?

League Classic is a curated recreation of old League and is still being balanced ahead of the July 29 launch, so in-game values and the live meta may differ. We’ll update builds as the mode settles.

Mid

AP Assassin Mid

Researched, pending verification

Items

Starting
  • Boots of Speeddefault: dodge skillshots early
  • Health Potionx3 with boots, x1 with ring
  • Doran's Ringalt start: more sustain and AP
Boots
  • Sorcerer's Shoesdefault: magic penetration
  • Mercury's Treadsvs heavy CC or AP
Core build path
  1. Rod of Agesmana pool + scaling for Riftwalk
  2. Rylai's Crystal Scepterslows so the combo lands
  3. Zhonya's Hourglassdive in and survive it
  4. Void Staff

Situational

Buy these only when the game calls for it. They are not part of the core path.

point-and-click burst combo
  • Deathfire Graspthe classic Kassadin one-shot
to weave autos after Riftwalk
  • Lich Bane
snowballing, or for more raw burst
  • Rabadon's Deathcap
vs an AP-heavy enemy
  • Abyssal Scepter
vs heavy poke or CC ults
  • Banshee's Veil
Summoner spells
  • Flash
  • IgniteorTeleport
Max order
  1. Q
  2. E
  3. W

R at 6/11/16, always the moment it is available. Early W point at 2 for mana; W maxed last.

Ability leveling order from level 1 to 18
Ability123456789101112131415161718
Q1  23 45          
W 1           23 45
E  1     23 45     
R     1    2    3  

Runes

Marks
9/9
  • 9× Greater Mark of Magic Penetration
Seals
9/9
  • 9× Greater Seal of Armor
Glyphs
9/9
  • 9× Greater Glyph of Magic Resist
Quintessences
3/3
  • 3× Greater Quintessence of Ability Power

Masteries

21/0/9
Offense / Defense / Utility
Offense
21
  1. Summoner's WrathFurySorcery4/4Butcher
  2. DeadlinessBlast4/4Destruction
  3. Havoc3/3Weapon ExpertiseArcane Knowledge1/1
  4. LethalityBrute ForceMental Force3/3Spellsword1/1
  5. FrenzySunderArchmage4/4
  6. Executioner1/1
Defense
0
  1. Summoner's ResolvePerseveranceDurabilityTough Skin
  2. HardinessResistanceBladed Armor
  3. UnyieldingRelentlessVeteran's ScarsSafeguard
  4. BlockTenaciousJuggernaut
  5. DefenderLegendary ArmorGood HandsReinforced Armor
  6. Honor Guard
Utility
9
  1. Summoner's Insight1/1Wanderer3/3Meditation3/3Improved Recall
  2. ScoutMastermindExpanded Mind2/3Artificer
  3. GreedRunic AffinityVampirismBiscuiteer
  4. WealthAwarenessStrength of SpiritExplorer
  5. PickpocketIntelligence
  6. Nimble
Notes

The scaling terror. Kassadin is deliberately one of the weakest laners in the game before level 6: you survive, farm, and abuse Void Stone against any mage. Rush Catalyst the Protector and finish it into Rod of Ages, which is the perfect Kassadin item: health to hold the lane, the mana pool that pays for Riftwalk, and ability power, all of it growing as the game goes. After 6 and that spike he flips a switch. Riftwalk puts him on top of a carry, Null Sphere silences them, Force Pulse and the burst finish it, and he blinks out before the enemy team can answer. His only real limit is mana, which is why the whole build funnels into a huge mana pool. He hard-counters immobile mages and melts squishies, but lockdown before he can Riftwalk out kills him.

Not hand-checked yet, so treat these values as provisional. Source: Season 3 MOBAFire community guides (pre-3.14 rework, 2013), AP assassin mid build.

Abilities

Base data from Data Dragon 3.13.24, not yet hand-checked. Old-patch ddragon values are unreliable and League Classic may differ.

Base stats

Health
433
+78 / lvl
Health regen
6.95
+0.5 / lvl
Mana
230
+45 / lvl
Mana regen
6.9
+0.6 / lvl
Attack damage
52.3
+3.9 / lvl
Attack speed
0.64
+3.7% / lvl
Armor
14
+3.2 / lvl
Magic resist
30
Move speed
340
Attack range
125