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Nasus

the Curator of the Sands

FighterTankUnverified data

Classic build

Era-accurate Season 3 (2013) builds.In-game values and the live meta may differ before the July 29 launch.Why?

League Classic is a curated recreation of old League and is still being balanced ahead of the July 29 launch, so in-game values and the live meta may differ. We’ll update builds as the mode settles.

Top

Tanky Bruiser Top

Researched, pending verification

Items

Starting
  • Cloth Armordefault: vs an AD lane
  • Health Potionx5 with cloth, x1 with shield
  • Doran's Shieldalt start: vs heavy poke
Boots
  • Ninja Tabivs AD or auto-attackers
  • Mercury's Treadsvs AP or heavy CC
Core build path
  1. Iceborn GauntletSheen proc amplifies Siphoning Strike
  2. Spirit Visageamplifies Soul Eater's healing
  3. Warmog's Armorthe health pool
  4. Randuin's Omenshuts down AD carries

Situational

Buy these only when the game calls for it. They are not part of the core path.

more damage over tankiness
  • Trinity Forcein place of Iceborn
vs heavy attack speed
  • Frozen Heart
vs AP burst or CC ults
  • Banshee's Veil
vs an AD crit carry
  • Thornmail
split-push insurance
  • Guardian Angel
Summoner spells
  • Flash
  • TeleportorGhost
Max order
  1. Q
  2. E
  3. W

R at 6/11/16. Early W point at 2 for the slow; W maxed last.

Ability leveling order from level 1 to 18
Ability123456789101112131415161718
Q1  23 45          
W 1           23 45
E  1     23 45     
R     1    2    3  

Runes

Marks
9/9
  • 9× Greater Mark of Attack Damage
Seals
9/9
  • 9× Greater Seal of Armor
Glyphs
9/9
  • 9× Greater Glyph of Scaling Magic Resist
Quintessences
3/3
  • 3× Greater Quintessence of Attack Damage

Masteries

9/21/0
Offense / Defense / Utility
Offense
9
  1. Summoner's WrathFury4/4SorceryButcher2/2
  2. Deadliness2/4BlastDestruction
  3. HavocWeapon Expertise1/1Arcane Knowledge
  4. LethalityBrute ForceMental ForceSpellsword
  5. FrenzySunderArchmage
  6. Executioner
Defense
21
  1. Summoner's ResolvePerseveranceDurability4/4Tough Skin
  2. Hardiness3/3Resistance3/3Bladed Armor
  3. Unyielding2/2RelentlessVeteran's Scars1/1Safeguard
  4. Block1/1Tenacious3/3Juggernaut3/3
  5. DefenderLegendary ArmorGood HandsReinforced Armor
  6. Honor Guard1/1
Utility
0
  1. Summoner's InsightWandererMeditationImproved Recall
  2. ScoutMastermindExpanded MindArtificer
  3. GreedRunic AffinityVampirismBiscuiteer
  4. WealthAwarenessStrength of SpiritExplorer
  5. PickpocketIntelligence
  6. Nimble
Notes

The definition of a scaling juggernaut. Nasus does almost nothing for the first fifteen minutes except last-hit with Siphoning Strike and hide behind Wither, and then he becomes a problem no amount of kiting solves, Q-ing carries out of existence and pushing towers in seconds while nearly impossible to kill through Soul Eater and Spirit Visage. Siphoning Strike is always maxed first, since more ranks and a lower cooldown mean faster stacking, but the point in Wither at level 2 is never skipped: it is his only disable and his anti-gank tool, and the slow is already strong at rank 1. Against an attack-speed-reliant lane, some max Wither second instead of Spirit Fire. Beat him by punishing his weak early game and ending before he comes online; let it go late and the dog wins.

Not hand-checked yet, so treat these values as provisional. Source: Season 3 MOBAFire community guides (2012-2013), cross-referenced against MetaSRC League Classic 3.13 data (corroborates 9/21/0 and the Iceborn / Spirit Visage / Frozen Heart / Trinity Force core).

Abilities

Base data from Data Dragon 3.13.24, not yet hand-checked. Old-patch ddragon values are unreliable and League Classic may differ.

Base stats

Health
410
+90 / lvl
Health regen
7.5
+0.9 / lvl
Mana
200
+45 / lvl
Mana regen
6.6
+0.5 / lvl
Attack damage
53.3
+3.5 / lvl
Attack speed
0.638
+3.48% / lvl
Armor
15
+3.5 / lvl
Magic resist
30
+1.25 / lvl
Move speed
350
Attack range
125